Use a coroutine to analyze their placement.Some are small some are large features so there is still a whole lot of work yet to do. I have been keeping a list of about 60+ features that still need to be added to the Codefarts Grid Mapping tool. This will help users decide for themselves if Codefarts Grid Mapping is worth spending there monies on. The videos are intended to measure speed of the workflow for each tool and compare them when creating a specific map. I am also planning on making a few videos comparing UniTile, Tidy Tile Mapper, and Codefarts Grid Mapping.
Unity grid mapping code#
Also formatted code to conform to default StyleCop settings. Completed - Performed partial code audit and added more xml documentation and in-line code comments.
Unity grid mapping update#
Completed - Fixed compilation issue when switching to Web Player platform involving last update time.Completed - Updated some of the sample scenes.Completed - Included the 3D block promo scene shown in the unity asset store page.Completed - Fixed a bug with the draw rectangle tool where the first prefab would be rotated correctly but the remaining prefabs would not be rotated.Completed - Moved "Drawing tools button size" "Drawing tool buttons per row" settings from "Grid Mapping/General" to "Grid Mapping/Drawing Tools".Completed - Fixed issue with "Drawing tools button size" setting float/int issues.Completed - Grid mapping service now provides an event to notify code that the drawing tool list has changed.Completed - New settings section for managing and searching for drawing tools, that also allows where tools appear in the drawing tools area and in what order.Completed - Grid mapping service now provides an event to notify code that a different drawing tool was selected.Top level "Codefarts" menu has been moved to "Window->Codefarts". Completed - Rearranged location of some menu items to conform to unity asset store submission guidelines.Completed - Added new setting under general settings section that controls the orientation (horizontal/vertical) of the rotation grids in the rotations window.Completed - Added/updated general settings with a drop down list that provides the user with different ways for the rotation grids to be displayed.Completed - Added Rotation window containing the rotation grid for each X, Y, Z axis.Completed - Fixed bug with pencil tool where prefabs were not auto scaling when auto scaling was turned on.
It is a in editor creation tool designed to make it easy to rapidly place prefabs within a grid based layout. NOTE: The current version of this tool does not contain a grid or tile mapping/management system.